r1pilot Posted October 12, 2014 Share Posted October 12, 2014 This topic is directed as those that have an arcade cabinet or have done the research and are in the process of building one. What would you describe as the best layout for a Hyperspin Arcade cabinet? Personally, I am leaning towards a 4-player layout with each player having a 4/8 way control stick, a thumb button and 6 player buttons. I considered pinball buttons on the sides, however, with a 4 player layout they would be an uncomfortable distance apart. Link to comment Share on other sites More sharing options...
cybernoid Posted August 16, 2015 Share Posted August 16, 2015 Have a look here http://www.slagcoin.com/joystick/layout.html Link to comment Share on other sites More sharing options...
Giftly Posted August 19, 2015 Share Posted August 19, 2015 Good page for my future Cab building plans.Thank you. Link to comment Share on other sites More sharing options...
shroud Posted September 21, 2015 Share Posted September 21, 2015 I don't have a cabinet, for the moment I just play retrogames on a PC. With relation to building a cabinet (or just a custom joystick), I have been thinking about what could be my ideal rig. And the answer is that probably there isn't one simply because there are esp. arcade games which require very different rigs, and trying to build "one rig to rule them all" would not be ideal for a lot of those games, but instead just clutter the whole cabinet, at least for me... Some games require 6 buttons (or maybe even more), some require 2 joysticks, some require a trackball, some require a wheel, some require a spinner... and Marble Madness requires a huge sphere! Not to mention that I like playing also home retrogames (not just arcade) so sometimes I need the mouse or the whole keyboard! I also think that some retro computers/consoles are best played with their original controllers, or at least something similar. What is a good controller for Commodore computers is often not a good controller for Nintendo consoles and viceversa. But all in all I think for all games that are just joystick + buttons, X-Arcade is probably the best non-custom solution. Link to comment Share on other sites More sharing options...
Circo Posted September 21, 2015 Share Posted September 21, 2015 I have always been a fan of the seven button layout. However I mostly stick to arcade on my cab and a set top box with all the consoles. Link to comment Share on other sites More sharing options...
shroud Posted September 22, 2015 Share Posted September 22, 2015 I have always been a fan of the seven button layout. However I mostly stick to arcade on my cab and a set top box with all the consoles. I am curious... what games do you know that require 7 buttons? Maybe some fighting games? Or do you mean also convenience buttons such as insert coin + start 1p + start 2p + exit... Link to comment Share on other sites More sharing options...
perndawg Posted March 7, 2016 Share Posted March 7, 2016 Very helpful topic. Thanks for the posts. Link to comment Share on other sites More sharing options...
badflame Posted March 14, 2016 Share Posted March 14, 2016 Good link, thanks mate Link to comment Share on other sites More sharing options...
talbin Posted March 15, 2016 Share Posted March 15, 2016 On 9/22/2015 at 0:30 AM, shroud said: I think you will want more buttons if you are emulating DOS/Windows games or Console games. For instance, the Sega Saturn Controller has 8 buttons and ps3/xbox have 10 if you include the analog controller buttons. I am curious... what games do you know that require 7 buttons? Maybe some fighting games? Or do you mean also convenience buttons such as insert coin + start 1p + start 2p + exit... Link to comment Share on other sites More sharing options...
helmgar Posted March 16, 2016 Share Posted March 16, 2016 On 9/22/2015 at 2:30 AM, shroud said: I am curious... what games do you know that require 7 buttons? Maybe some fighting games? Or do you mean also convenience buttons such as insert coin + start 1p + start 2p + exit... I believe the seven button layout is to mimic the six button layout of Street Fighter cabinets in a 3X2 grid and the four button layout of Neo Geo cabinets in a 4x1 layout with a slight curve Link to comment Share on other sites More sharing options...
SavageMind Posted April 3, 2016 Share Posted April 3, 2016 I'm a fan of the inclined 8 button layout. I'm considering using lit buttons. Has anyone had experience with them and how long they last. Link to comment Share on other sites More sharing options...
Mallex Posted April 26, 2016 Share Posted April 26, 2016 I have inclined buttons on my machine and i love em, 3 years+ so far, no sign of breaking yet! Link to comment Share on other sites More sharing options...
scooterer Posted May 3, 2016 Share Posted May 3, 2016 Incline is the way to go! Link to comment Share on other sites More sharing options...
corvette4evr Posted May 4, 2016 Share Posted May 4, 2016 My cousin got a cab with lit buttons and so far they have lasted over 6 years. They are also rgb LEDs so the color can be set using a software utility. Below is a link to the website for the company who built it. I have played on his cab a number of times and he had 4 players with 6 buttons each. That seemed to suffice for most games we played. I have the X-arcade 2 player deck now and agree that on a four player deck the pinball buttons are harder to reach. https://www.mameroom.com/webstore_home.asp Link to comment Share on other sites More sharing options...
titchgamer Posted May 28, 2016 Share Posted May 28, 2016 On 16/03/2016 at 2:06 PM, helmgar said: I believe the seven button layout is to mimic the six button layout of Street Fighter cabinets in a 3X2 grid and the four button layout of Neo Geo cabinets in a 4x1 layout with a slight curve This is the layout I adopted and find it most comfortable/practical. If you think about it most people who play 6 button fighting games etc use there first 3 fingers which when spread apart form a slight curve going up and then down again. When I laid out my cabinet I literally drew accross the top of my spread fingers to give me the "curve" most comfy for me (Anyone else has to live with it LOL) The other advantage of this layout IMO is you can set it more or less to most original controls for instance Genesis 3 buttons in a row (Or 2 rows of 3 if you had a fancy pad) 4 buttons 2 rows of 2 for SNES/Neo geo etc etc etc. Link to comment Share on other sites More sharing options...
ecb116 Posted August 8, 2016 Share Posted August 8, 2016 I've decided to go for a 2 player with 8 buttons per player. No trackball or spinner, since cabs in Greece didnt have them and i am not accustomed to them. However i ve decided to put 2 side buttons (2 on each side) for pinball games. Link to comment Share on other sites More sharing options...
toaks Posted August 28, 2016 Share Posted August 28, 2016 yea button layout is something that has bothered me for a bit. I want the most compatibility but not look ridiculous. I think if I ever build a cab, i'll go with the 2-player, 2 rows of 4 buttons with a trackball and spinner in between the two players Link to comment Share on other sites More sharing options...
Ted777 Posted February 11, 2017 Share Posted February 11, 2017 Thanks so much for the link, been looking for some standards like that! Link to comment Share on other sites More sharing options...
TragicallyGeek Posted February 13, 2017 Share Posted February 13, 2017 I have been struggling with the same decision. After looking at all the different options out there, I think 7 seems to cover all my bases in both functionality and asthetics. I would go with 3 on top, 4 on the bottom, angled as a lot of the eastern markets use. The 7th button will function as Run in the fighters that use it [Mortal Kombat] while also giving a native row for Neo Geo [4 buttons]. Add in emulators for NES -> N64 and it covers most buttons you would use. Link to comment Share on other sites More sharing options...
TragicallyGeek Posted February 13, 2017 Share Posted February 13, 2017 Just to add on, if you are looking for a good 4 player layout, look for Chance's Flynns Arcade, should be the first Google result you get, it is what I will be building my cabinet based on. Link to comment Share on other sites More sharing options...
biglc316 Posted March 28, 2017 Share Posted March 28, 2017 Im really old school. six button layout happ joystick and buttons. Convex tho, those concave button are murder on your fingers! lol Link to comment Share on other sites More sharing options...
f8lbyte Posted April 11, 2017 Share Posted April 11, 2017 Another vote for 7 button layout with RGB LED, 5 years so far 0 issues. Link to comment Share on other sites More sharing options...
NLS Posted May 16, 2017 Share Posted May 16, 2017 In my design (still on design board) I use 7 buttons in two lines "naturally" positioned. Some extra buttons in other places too (including pinball buttons). Link to comment Share on other sites More sharing options...
Farael Posted September 29, 2017 Share Posted September 29, 2017 On 16/8/2015 at 7:41 PM, cybernoid said: Have a look here http://www.slagcoin.com/joystick/layout.html Excellent page Link to comment Share on other sites More sharing options...
divineblade7 Posted April 11, 2018 Share Posted April 11, 2018 On 4/10/2017 at 7:37 PM, f8lbyte said: Another vote for 7 button layout with RGB LED, 5 years so far 0 issues. Do you use any track ball in your setups? Link to comment Share on other sites More sharing options...
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