vermin Posted January 19, 2017 Share Posted January 19, 2017 Bezels.. how to make those 16x9 bezelz work? OK. Bezels.. I got Bezels working.. that is 4:3 resolution . And they work just fine. But if I try to use 16:9 bezels.. Like those in Emumovies FTP. (MAME Unified Bezel Pack (RocketLauncher)(Metalzoic) ) My Rocketlauncher starts... it says loading complete. Then the screen freeezes.. I hear a game start but can't do anything. my only escape at this time is.. ctrl+alt+del and go to sign out. SO.. please can someone please tell me how to load 16x9 bezels on Hyperspin/Rocketlauncher? Link to comment Share on other sites More sharing options...
vermin Posted January 21, 2017 Author Share Posted January 21, 2017 Also, explain how to apply this on RetroArch? Link to comment Share on other sites More sharing options...
phulshof Posted July 24, 2017 Share Posted July 24, 2017 I think you need to decide on which program is to handle the bezel: RocketLauncher, MAME or RetroArch. Depending on that choice also depends on which set of bezels you should download, and how to install them.Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
BlackTiger78 Posted August 12, 2017 Share Posted August 12, 2017 Looking for information how to convert retroarch bezels to plain mame ? Link to comment Share on other sites More sharing options...
phulshof Posted August 13, 2017 Share Posted August 13, 2017 In general, the first step is to figure out what the viewport information of the bezel is. You can sometimes pull that from the cfg file, and otherwise figure it out using a graphical tool (I often use Gimp). You then create the .lay information: <element name="Bezel name (pick something)"> <image file="Name of the bezel image"/> </element> <view name="View name in MAME (pick something)"> <screen index="0"> <bounds x="viewport x information" y="viewport y information" width="viewport width" height="viewport height"/> </screen> <bezel element="Name of the element you picked above"> <bounds x="0" y="0" width="width of the bezel image" height="height of the bezel image"/> </bezel> </view> Link to comment Share on other sites More sharing options...
BlackTiger78 Posted August 15, 2017 Share Posted August 15, 2017 Ok so, width and height i have form gfx file but i dont understand what exacly viewport information is.... is the same pattern can be used for amazing Metalzoic bezzels ? Link to comment Share on other sites More sharing options...
phulshof Posted August 15, 2017 Share Posted August 15, 2017 x, y, width, and height for the screen basically defines the area on the bezel where the game should be displayed.I already answered your similar question regarding Metalzoic's set in another thread, but you could also simply download my MAME bezel set from the FTP. It already includes Metalzoic's set.Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
BlackTiger78 Posted August 17, 2017 Share Posted August 17, 2017 Thanks for info, I'll consider to download yoyr pack from FTP when i'll have access for it. Your pack is compatible with plain mame right ? Link to comment Share on other sites More sharing options...
phulshof Posted August 17, 2017 Share Posted August 17, 2017 47 minutes ago, BlackTiger78 said: Thanks for info, I'll consider to download yoyr pack from FTP when i'll have access for it. Your pack is compatible with plain mame right ? Yes, the pack can be used with plain mamedev.org MAME. Link to comment Share on other sites More sharing options...
Coleman Posted December 21, 2017 Share Posted December 21, 2017 I am trying to setup Bezels as well. I have everything working, but i am having trouble configuring the viewport in RetroArch. I watched the Austin video on setting up RetroArch with Bezels within the Genesis --> HyperSpin setup video, but the RetroArch GUI has changed quite a bit since he put the video out. Does anyone know of a newer tutorial that i can use to get things working without all of the trial and error? Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.