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HyperSync Now #1 Method of Downloading EmuMovies


Circo

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Now that we have multiple Front-Ends accessing our Download Service I decided to take a look and compare how they are all doing. For the longest time our own universal downloading app has held the lead, but now HyperSync (The Auto Downloader for HyperSpin) has finally taken the lead. With HyperSpin 1.3 releasing later today with MP4 support (Finally) this number should really explode. The EM DSU drops to second with GameEx coming in 3rd. EmuControl Center and GameBrowser are newer additions and don't seem to have taken off just yet. Continue reading to see the full breakdown, please note that these numbers only include transfers over our API and does not include Site or FTP downloads.

Bandwidth last 30 days by product

Download Service Utility - 2970 GB

ECC - 11 GB

GameBrowser - 7 GB

GameEx - 228 GB

HyperSync - 3182 GB

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As the lead developer of HyperSync, I'd just like to thank everybody involved for such an amazing first year.  So here's to hoping that this upcoming year we can all grab the stars!  Happy gaming folks!

 

Ronald Harsh

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Could someone please explain how using hypersync is superior to simply using the emumovies downloader?  I've heard plenty of praise but I'm still not sure if I should bother getting this and signing up for the membership that is required.

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Superior is not at all how I would describe it; it is built using the same technology as the Download Service utility it is just presented in a different fashion.  It downloads movies into the proper folders for immediate use with HyperSpin.  It could be perceived as more beneficial for HyperSpin users vs. the Download Utility as it combines movie downloading with artwork downloading.  However, when HyperSync 2.5 becomes available we will be rewriting the entire way users think of their media management.

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