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By Circo

GameEx with improved EM Sync features and new price FREE

A couple of big pieces of news from GameEx and Spesoft.
Tom Speirs the creator of GameEx also wrote our primary API and Sync Tool.  He has done a lot of work on the service as well as GameEx integration and is announcing major improvements in the file matching system in regards to EmuMovies Sync.
Also GameEx is now Free! 
Official Announcement:
 
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By Circo

Nintendo Wii Video Snaps Released (v1.0)(1,129 Videos)

After more than a year of work we are finally releasing our Nintendo Wii video snap set. Version 1.0 includes 1,129 videos in HD, HQ & SQ formats.  We have been adding these videos to EmuMovies Sync as we got them done over the last year so some of our supporting members may have some of these already.  Huge thanks to the team that helped capture the footage for this set including @avaris @drewby @mccorkled @Riffman81 & @xALPHAxOMEGAx
(File List) Nintendo Wii (Videos Snaps)(EM 1.0).txt
 
High Definition
(FTP & Sync)
 Resolution 1440x1080
1920x1080
 Frame Rate  60 / 50  Audio Rate  192 kbit/s  File Count 1,115  Total Size 30.1 GB High Quality
(FTP & Sync)
 Resolution  640x480
854x480
 Frame Rate  60 / 50  Audio Rate  192 kbit/s  File Count 1,129  Total Size 14 GB Standard Quality
(Site, FTP & Sync)
 Resolution  320x240
426x240
 Frame Rate  30 / 25  Audio Rate  128 kbit/s  File Count 1,129  Total Size 5.79 GB  
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HD, HQ & SQ) EmuMovies File Server (FTP) (HD, HQ & SQ) View all our updates on the EmuMovies Files Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord  
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By Circo

Sega ST-V Video Snaps Released (v2.0)(61 Videos)

Another MAME System updated. Today we release a new Sega ST-V set in HD, HQ & SD formats.  This update includes 61 new Video Snaps from EmuMovies. These videos are in a stand alone package and also available in the general MAME Video Snap set.
What's New:
 
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HD, HQ & SQ) EmuMovies File Server (FTP) (HD, HQ & SQ) View all our updates on the EmuMovies Files Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord  
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By Circo

MAME Video Snaps Updated (v1.6)(.236)(490 Videos)

Update for the EmuMovies MAME video snap set today gives us 490 new video snaps bringing the set into compliance with MAME .236.  I can't thank @joe35carenough for auditing the set so we could get these done for everyone. We have a lot more of these to do as they are super clean.  Recording at 4k with our newest editing guidelines really makes me want to redo the whole set.  We have about 4 systems in development at the moment but eventually we will get a complete HD set out for everyone.  In the meantime this fill a bunch of gaps and Joe has already found more for us to record.  To get the full list of what's new in this set just scroll down past the obligatory previews for a complete list.  All recordings and edits on this set done by me @Circo so if I missed something you are waiting for please hit me up.
 
What's New:
 
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord  
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By Circo

Nintendo DS Video Snaps Updated (v1.8)

Big update to the EmuMovies Nintendo DS Video Snap collection includes 565 new videos bringing the entire set to 2,222 video snaps. This set has had a big hole in it for awhile now so a massive thanks to @zycron and @drewby for the original capture submissions. Continue past the preview for a list of what's new.
(File List) Nintendo DS (Video Snaps)(EM 1.8).txt
What's New:
 
Update your videos today
 
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord  
Read more...

Arcade Ambience Project

Background sounds for your Arcade

3 files

  1. Arcade Ambience 1992 (65 minutes)

    The arcade ambience project is an attempt of mine to simulate the audio ambience of a crowded arcade room during the golden age of arcades in the 1980s. This is a sound I think that has been lost over the years and does not exist in today's pitiful arcades in my opinion. My main motivation for this project was to create some ambience in my basement arcade, having a somewhat authentic arcade background hum while I or my guests play on my MAME arcade cabinet. I thought that maybe others who have cabinets (or just miss real arcade nostalgia) could also benefit from my work. -Andy Hofle


    The 4th and final track (1992) features the following games:



    Altered Beast, Arkanoid, Cyberball 2072, Galaga, Golden Axe, Klax, Neo Geo (Magician Lord, Baseball Stars Professional, Nam 1975), Mortal Kombat, Ms. Pacman, Raiden, Roadblasters, Street Fighter 2, Smash TV, Tetris, TMNT, Toobin, & Xybots. Pins: Black Knight 2000, Elvira, Fun House, Whirlwind.



    Arcade Ambience Website


    628 downloads

       (2 reviews)

    0 comments

    Updated

  2. Arcade Ambience 1986 (71 minutes)

    The arcade ambience project is an attempt of mine to simulate the audio ambience of a crowded arcade room during the golden age of arcades in the 1980s. This is a sound I think that has been lost over the years and does not exist in today's pitiful arcades in my opinion. My main motivation for this project was to create some ambience in my basement arcade, having a somewhat authentic arcade background hum while I or my guests play on my MAME arcade cabinet. I thought that maybe others who have cabinets (or just miss real arcade nostalgia) could also benefit from my work. -Andy Hofle


    The third track (1986) features the following games:



    Arkanoid, Bank Panic, Bubble Bobble, Commando, Excite Bike, Flicky, Galaga 3 (Gaplus), Galaga, Gauntlet, Ghosts N Goblins, Gunsmoke, Hat Trick, Hogan's Alley, Indiana Jones and the Temple of Doom, Jail Break, Kid Niki, Mag Max, Marble Madness, Ms Pacman, Pacland, Paperboy, Punch Out, Rampage, Road Fighter, Russian Attack, Sky Kid, Spelunker, Super Sprint, Star Wars, Tiger Heli, Time Pilot 84, Two Tigers.



    Arcade Ambience Website

    378 downloads

       (2 reviews)

    0 comments

    Updated

  3. Arcade Ambience 1981 (65 minutes)

    The arcade ambience project is an attempt of mine to simulate the audio ambience of a crowded arcade room during the golden age of arcades in the 1980s. This is a sound I think that has been lost over the years and does not exist in today's pitiful arcades in my opinion. My main motivation for this project was to create some ambience in my basement arcade, having a somewhat authentic arcade background hum while I or my guests play on my MAME arcade cabinet. I thought that maybe others who have cabinets (or just miss real arcade nostalgia) could also benefit from my work.



    About the first 1981 track, it is about 65 minutes long and took many many hours to master. Most of the samples were created with
    MAME. I used a program to record myself playing each of the games all the way through (until the game was over). Some games have more than one recording. I also recorded a few games in attract mode (like Gorf and Astroblaster, which have attract sounds). A few games I had to take samples from elsewhere, for example asteroids in MAME sounds terrible. Also, the coin changers (there are 3 distinct sounds) and background hum (kind of hard to pick up) I took from a local arcade. Once I had a big collection of wavs, I created a multitrack project in my sequencer/audio program. I basically made a separate track for each game/sound effect. I then randomly panned each track to the left or right to give the illusion of the games and coin changers being placed all around you. I also randomly adjusted the volumes for each track. I then placed several instances of the game recordings spaced out randomly. For example, there are about 6 identical plays of defender, randomly positioned on the CD. But there are so many games going at once, you cannot tell that the defender track is being repeated 6 times. Same goes for the other tracks. So basically I made sure that there is no repeating or looping in this sound (other than the repeat of each game wav, but that is almost impossible to notice since these games basically sound the same each time they are played). -Andy Hofle


    Arcade Ambience Website


    358 downloads

       (3 reviews)

    0 comments

    Updated


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