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Found 20 results

  1. Version 2.1

    122 downloads

    Hey all, Wanted to give back another set of art to the community since I have collected so much from others. This set is similar in style to my other set that I previously released for Dreamcast. Its a front boxart in a "2.5D" style. For this pack I need to make note again the jewel case is not my creation but has been modified slightly for my tastes. I also need to mention the creator of this artwork (pre jewel case), Wally Wonka. He created and shared an excellent uniform PS1 set with matching PS1 labels for perfect uniformity. I have taken his 2D PS1 front boxart set and have applied the jewel case to them. Also a shout out to SomeGeezer for helping with Adobe Photoshop Actions making this process easier! In this pack it includes most all of the NTSC Sony Playstation retail games. It is missing all the Lightspan games (learning, language, math, etc. as the box art is hart to find and I felt most people wont care for those games as is) as well as demo discs. Everything else should be included but I am human so there is a chance a few oddballs slipped through the cracks... if you do see something missing or that is inaccurate please let me know. One last tidbit, there is a different case to match how multi disc games were released. Hope everyone enjoys these as it brings a more cohesive look to your collection along with my Dreamcast set! (File List) Sony PlayStation - USA (2.5D Boxes)(Hyperlist)(ABeezy1388 2.1).txt
  2. View File ABeezy's Sony Playstation 2.5D Front Boxart Hey all, Wanted to give back another set of art to the community since I have collected so much from others. This set is similar in style to my other set that I previously released for Dreamcast. Its a front boxart in a "2.5D" style. For this pack I need to make note again the jewel case is not my creation but has been modified slightly for my tastes. I also need to mention the creator of this artwork (pre jewel case), Wally Wonka. He created and shared an excellent uniform PS1 set with matching PS1 labels for perfect uniformity. I have taken his 2D PS1 front boxart set and have applied the jewel case to them. Also a shout out to SomeGeezer for helping with Adobe Photoshop Actions making this process easier! In this pack it includes most all of the NTSC Sony Playstation retail games. It is missing all the Lightspan games (learning, language, math, etc. as the box art is hart to find and I felt most people wont care for those games as is) as well as demo discs. Everything else should be included but I am human so there is a chance a few oddballs slipped through the cracks... if you do see something missing or that is inaccurate please let me know. One last tidbit, there is a different case to match how multi disc games were released. Hope everyone enjoys these as it brings a more cohesive look to your collection along with my Dreamcast set! (File List) Sony PlayStation - USA (2.5D Boxes)(Hyperlist)(ABeezy1388 2.1).txt Submitter ABeezy1388 Submitted 06/29/2022 Category Artwork Resolution 687x617 Naming Hyperlist EmuMovies Sync FTP Folder  
  3. Version 1.0

    245 downloads

    2.5D Boxes Pack for the Sega Mega Drive (Europe). I used Pedro's Blue PAL template and zbboc's case template. Sega Mega Drive - Europe (2.5D Boxes)(No-Intro)(RetroNi 1.0).txt
  4. Version 1.0

    110 downloads

    2.5D Boxes Pack for the Sega Mega Drive (Japan). (File List) Sega Mega Drive - Japan - (2.5D Box Art)(No-Intro)(RetroNi 1.0).txt
  5. Version 1.0

    203 downloads

    2.5D Boxes Pack for the Sega Genesis (USA) (File List) Sega Genesis - USA - (2.5D Box Art)(No-Intro)(RetroNi 1.0).txt
  6. View File Nintendo NES (not Famicom) 2.5D Front Box Art Pack, Hyperreal Series Something slightly different with this one. NES 2.5D "Hyperreal" set. Since NES games didn't come in cases and were just cardboard boxes, I have converted the box images into a cardboard box effect. It took quite a bit of tinkering but I'm happy with the end result. This set is for the NES and not famicom, so it should include most regions other than Japan. Let me know if any boxes are missing and I'll add them in. Any suggestions regarding the boxes themselves then also let me know. Around 850 images. I plan to do the Famicom later. Check my other 2.5D sets too. [File List] Nintendo NES (2.5D Boxes-Hyperreal)(LB)(Retrofrogg 1.0).txt Submitter Retrofrogg Submitted 06/25/2022 Category Artwork Resolution 964x1332 Naming Launchbox EmuMovies Sync FTP Folder /Official/Artwork/Nintendo NES  
  7. Version 1.0

    251 downloads

    Something slightly different with this one. NES 2.5D "Hyperreal" set. Since NES games didn't come in cases and were just cardboard boxes, I have converted the box images into a cardboard box effect. It took quite a bit of tinkering but I'm happy with the end result. This set is for the NES and not famicom, so it should include most regions other than Japan. Let me know if any boxes are missing and I'll add them in. Any suggestions regarding the boxes themselves then also let me know. Around 850 images. I plan to do the Famicom later. Check my other 2.5D sets too. [File List] Nintendo NES (2.5D Boxes-Hyperreal)(LB)(Retrofrogg 1.0).txt
  8. Version 1.0

    18 downloads

    2.5D box art set for the Super Aladdin Boy - what the Sega Genesis was called in Korea. 76 images, based on the No-Intro set. Some covers were hard to come by. Let me know if anything is missing. This is niche set that I'm releasing before doing the proper Genesis and Megadrive sets. Includes original cover art inserted into correct box with mottled plastic cover. [File List] Super Aladdin Boy (Sega Genesis-Korea)(2.5D Boxes)(LB)(Retrofrogg 1.0).txt
  9. Version 1.0

    107 downloads

    Sega Megadrive Japan region box art. 476 images (No-Intro set) - let me know if any errors or omissions. A few extras are included for non-physical releasese (e.g. SegaNet). I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic hard plastic case template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! [File List] Sega Mega Drive (2.5D Boxes-Hyperreal-Japan)(LB)(Retrofrogg 1.0).txt
  10. Version 1.0

    302 downloads

    Sega Genesis USA/North America region box art. 741 images (No-Intro set) - let me know if any errors or omissions. A few extras are included for non-physical releases. I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic hard plastic case template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! [File List] Sega Genesis (2.5D Boxes-Hyperreal-USA)(LB)(Retrofrogg 1.0).txt
  11. Version 1.1

    839 downloads

    This is a big one folks! Nintendo Wii 2.5D front box art "Hyperreal" set. All regions. Aiming for a complete set. 1913 images. Due to the size, I have zipped each letter of the alphabet separately. Any errors or omissions, please let me know and I will rectify. I'll likely update this set soon once RVZ dats are available. See the screenshots for examples. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. By 2.5D I mean that the image is of the actual front artwork, within the original box (not a "clean" reconstruction) and facing head on. This set is created using a photo-realistic Nintendo Wii hard plastic case template (not a vector model), complete with the plastic cover overlay, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. PS Check my other 2.5D sets. I'm planning to do some more; any platform requests, let me know. Was going to attempt NES next. [File List] Nintendo Wii (2.5D Boxes-Hyperreal)(LB)(Retrofrogg 1.1).txt
  12. View File Nintendo Wii (all regions) 2.5D Front Box Art Pack, Hyperreal Series This is a big one folks! Nintendo Wii 2.5D front box art "Hyperreal" set. All regions. Aiming for a complete set. 1913 images. Due to the size, I have zipped each letter of the alphabet separately. Any errors or omissions, please let me know and I will rectify. I'll likely update this set soon once RVZ dats are available. See the screenshots for examples. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. By 2.5D I mean that the image is of the actual front artwork, within the original box (not a "clean" reconstruction) and facing head on. This set is created using a photo-realistic Nintendo Wii hard plastic case template (not a vector model), complete with the plastic cover overlay, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. PS Check my other 2.5D sets. I'm planning to do some more; any platform requests, let me know. Was going to attempt NES next. [File List] Nintendo Wii (2.5D Boxes-Hyperreal)(LB)(Retrofrogg 1.1).txt Submitter Retrofrogg Submitted 06/10/2022 Category Artwork Resolution 1285x1794 Naming LaunchBox EmuMovies Sync FTP Folder /Official/Artwork/Nintendo Wii  
  13. View File Sega Mega Drive 2.5D Boxes Pack (Japan) 2.5D Boxes Pack for the Sega Mega Drive (Japan). (File List) Sega Mega Drive - Japan - (2.5D Box Art)(No-Intro)(RetroNi 1.0).txt Submitter RetroNi Submitted 04/18/2022 Category Artwork Resolution 785x1079 Naming No-Intro EmuMovies Sync Available: Yes FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  14. View File Sega Genesis 2.5D Boxes Pack (USA) 2.5D Boxes Pack for the Sega Genesis (USA) (File List) Sega Genesis - USA - (2.5D Box Art)(No-Intro)(RetroNi 1.0).txt Submitter RetroNi Submitted 04/18/2022 Category Artwork Resolution 817x1239 Naming No-Intro EmuMovies Sync Available: Yes FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  15. Version 1.0

    379 downloads

    Sega Megadrive Europe region box art. 552 images (No-Intro set) - let me know if any errors or omissions. I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Separated into 3 files to comply with file size limits. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic box template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! (File List) Sega Mega Drive - Europe (2.5D Boxes-Hyperreal Series)(LaunchBox)(Retrofrogg 1.0).txt(File List) Sega Mega Drive - Europe (2.5D Boxes-Hyperreal Series)(No-Intro)(Retrofrogg 1.0).txt
  16. View File Sega Mega Drive 2.5D Boxes Pack (Europe) 2.5D Boxes Pack for the Sega Mega Drive (Europe). I used Pedro's Blue PAL template and zbboc's case template. Sega Mega Drive - Europe (2.5D Boxes)(No-Intro)(RetroNi 1.0).txt Submitter RetroNi Submitted 03/30/2022 Category Artwork Resolution 817x1239 Naming No-Intro EmuMovies Sync FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  17. View File Sega Genesis (USA/North America) 2.5D Front Box Art Pack, Hyperreal Series Sega Genesis USA/North America region box art. 741 images (No-Intro set) - let me know if any errors or omissions. A few extras are included for non-physical releases. I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic hard plastic case template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! [File List] Sega Genesis (2.5D Boxes-Hyperreal-USA)(LB)(Retrofrogg 1.0).txt Submitter Retrofrogg Submitted 03/17/2022 Category Artwork Resolution 830x1230 Naming Launchbox EmuMovies Sync FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  18. View File Sega Mega Drive (Japan) 2.5D Front Box Art Pack, Hyperreal Series Sega Megadrive Japan region box art. 476 images (No-Intro set) - let me know if any errors or omissions. A few extras are included for non-physical releasese (e.g. SegaNet). I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic hard plastic case template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there, and am open to any feedback or suggestions. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! [File List] Sega Mega Drive (2.5D Boxes-Hyperreal-Japan)(LB)(Retrofrogg 1.0).txt Submitter Retrofrogg Submitted 03/16/2022 Category Artwork Resolution 830x1230 Naming Launchbox EmuMovies Sync FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  19. View File Sega Megadrive (Europe) 2.5D Front Box Art Pack, Hyperreal Series Sega Megadrive Europe region box art. 552 images (No-Intro set) - let me know if any errors or omissions. I have my regions currently separated into USA/North America, Japan and Europe; anything not falling into the former 2 regions tends to fall into the Europe region. Separated into 3 files to comply with file size limits. Why these images? Short of proper 3D model box support in Launchbox, I find that "2.5D" is often the best box image type. 3D boxes can be good and I use them for some platforms, though the angle that they tend to be at makes the cover art a bit less clear, and all the spines can give an overall cluttered appearance which can be distracting from the artwork. The standard scraped box-front images tend to just look like jpg computer images and not the actual physical product. That's where 2.5D comes in. By 2.5D I mean that the image is of the actual front artwork, within the box, facing head on. I'm a perfectionist and want the images to look as realistic as possible - just like the original game boxes. This set is therfore created using a photo-realistic box template (not a vector model), complete with the little box hanger and mottled plastic cover, within which the artwork sleeve is inserted. There is some subtle lighting and shadow effect. I went through each item individually so that I could tailor the effect depending on the brightness and contrast of the box art. I'm aiming to create the most realistic sets out there. This is over a week's work - in future I will use a Photoshop automation and just set the effect somewhere in the middle, in order to save time! (File List) Sega Mega Drive - Europe (2.5D Boxes-Hyperreal Series)(LaunchBox)(Retrofrogg 1.0).txt(File List) Sega Mega Drive - Europe (2.5D Boxes-Hyperreal Series)(No-Intro)(Retrofrogg 1.0).txt Submitter Retrofrogg Submitted 03/14/2022 Category Artwork Resolution 830x1230 Naming No-Intro / Launchbox EmuMovies Sync FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
  20. View File Super Aladdin Boy (Genesis Korea region) 2.5D Box Art Set 2.5D box art set for the Super Aladdin Boy - what the Sega Genesis was called in Korea. 76 images, based on the No-Intro set. Some covers were hard to come by. Let me know if anything is missing. This is niche set that I'm releasing before doing the proper Genesis and Megadrive sets. Includes original cover art inserted into correct box with mottled plastic cover. [File List] Super Aladdin Boy (Sega Genesis-Korea)(2.5D Boxes)(LB)(Retrofrogg 1.0).txt Submitter Retrofrogg Submitted 02/25/2022 Category Artwork Resolution 844x1150 Naming Launchbox EmuMovies Sync FTP Folder /Official/Artwork/Sega Genesis - Mega Drive  
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