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Aorin

Content Contributor
  • Content Count

    76
  • Joined

  • Last visited

  • Days Won

    11

Aorin last won the day on September 22 2020

Aorin had the most liked content!

Community Reputation

61 Excellent

6 Followers

About Aorin

  • Level
    Wario
  • Birthday 12/21/1916

Profile Information

  • Gender
    Male
  • Location
    SAO PAULO BRAZIL
  • Country
    Brazil

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2,486 profile views
  1. I looked some other pictures and they indeed seem a bit darker, like these:
  2. I tweaked brightness/contrast and it seems to work well in the grey carts here. +80 contrast -30 brightness It could highlight even more the cart, but it's a bit scratchy in some parts. I can make a batch later with these actions, being the most complicated part to select the area which won't affect the labels themselves, but it should be easy enough. Thanks for all the Nintendo love, I'm already using the GBA and N64 carts since you posted those.
  3. I agree with you, I also prefer the real cart rather than a vector. Yeah, it's mostly some details to the template that could make them more visible. All the attention to detail you put into it is no different than emulation in general, you're preserving the real thing, even considering they're images, they're real enough and that's what matters. In any case, it's probably only me nitpicking stuff like that. Thanks again! Edit: I compared both again and I totally see your point there. I can always play with some brightness and contrast if need be with a batch in PS.
  4. I downloaded this pack so I could take a better look, I can see you put a lot of effort into it, specially on the labels. The real cartridge template doesn't have the better lightning, so, details are lost , if you compare to what WallyWonka did, his template pops up more, with that, I want to say that the effort you put into the labels is amazing, in case you could batch your GB labels over a better template, not necessarily like the ones below, your set would be the best available.
  5. 45 downloads

    This pack complements the @WallyWonka carts pack found in the Hyperspin forums here.
  6. View File Sega Game Gear - Carts (Update) This pack complements the @WallyWonka carts pack found in the Hyperspin forums here. Submitter Aorin Submitted 09/20/2020 Category Cartridge Submissions Resolution 416x425 Naming No-Intro File Count 44  
  7. 46 downloads

    This pack complements the official Hyperspin pack, from 335, now it has 375 logos, possibly reaching 99% of the game gear library. The official Hyperspin pack can be found in the link below: https://hyperspin-fe.com/files/file/12394-sega-game-gear-official-hq-wheel-pack/
  8. View File Sega Game Gear - Logos (Update) This pack complements the official Hyperspin pack, from 335, now it has 375 logos, possibly reaching 99% of the game gear library. The official Hyperspin pack can be found in the link below: https://hyperspin-fe.com/files/file/12394-sega-game-gear-official-hq-wheel-pack/ Submitter Aorin Submitted 09/20/2020 Category Logo Submissions Resolution 400x175 Naming No-Intro File Count 42  
  9. View File Sega Mark III - Logos Includes the database Sega Mark III.xml Submitter Aorin Submitted 04/01/2020 Category Logo Submissions Resolution 400x175 (Plus some HD) Naming No-Intro File Count 96  
  10. 67 downloads

    Includes the database Sega Mark III.xml
  11. The internal Retroarch recorder is really good, it has an option for lossless recording.
  12. It surely is a huge effort you put into it! I see you have other overlay arcade related files before this one, is this a pack including all the others as well?
  13. 402 downloads

    Of all the other artwork, working on the logos for the USA Genesis releases was the most troublesome part. There were lots of wheels/logos mismatching their cover arts, some were found already cut, others I did myself. It has all content released in USA, including official, unlicensed, protos and compilations. World unlicensed games like Xeno Crisis and others aren't included and will have their own pack later, some extra carts were made to fill in the new additions. Includes 22 titles released on the Sega Channel service, which are exclusives, even some undumped and titles that were only available physically in Europe and Japan. Early prototypes which are mostly broken/incomplete weren't considered, while the most complete ones were already tested and added on previous efforts. My content on Hyperspin: https://hyperspin-fe.com/profile/27888-aorin/content/?type=downloads_file
  14. View File Sega Genesis Logos (USA) Of all the other artwork, working on the logos for the USA Genesis releases was the most troublesome part. There were lots of wheels/logos mismatching their cover arts, some were found already cut, others I did myself. It has all content released in USA, including official, unlicensed, protos and compilations. World unlicensed games like Xeno Crisis and others aren't included and will have their own pack later, some extra carts were made to fill in the new additions. Includes 22 titles released on the Sega Channel service, which are exclusives, even some undumped and titles that were only available physically in Europe and Japan. Early prototypes which are mostly broken/incomplete weren't considered, while the most complete ones were already tested and added on previous efforts. My content on Hyperspin: https://hyperspin-fe.com/profile/27888-aorin/content/?type=downloads_file Submitter Aorin Submitted 12/16/2019 Category Logo Submissions Resolution 400x175+Some HD Extras Naming No-Intro File Count 752  
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