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lettuce last won the day on December 24 2014

lettuce had the most liked content!

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    Jill Valentine

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  1. So i have rescaled the bezel.png so it now fits to the artwork correctly and had to change the Bezel - Horizontal.ini file from 'Bezel Screen Bottom Right X Coordinate=1951' to 'Bezel Screen Bottom Right X Coordinate=1822' but now the game image has become letter boxed.... any ideas why changing the value for the 'Bezel Screen Bottom Right X Coordinate' would have this effect?
  2. Ok so how do i get it to show just the background without the bezel?. Or can i just re-scale the bezel.png on the horizontal so if shows more of the artwork?
  3. I have just started using Bezel in mame and am using Metalzoic's unified bezels, im gaming on a 1440p monitor and when the bezel loads the actual monitor bezel artwork doesn't seem to line up correctly with the side artwork. This is how it should look..... and this is how mine looks when i load it..... and ideas what the issue is?
  4. Ah thanks, i had to add a 'MAME' folder to the 'Bezels' folder in Rocketlauncher, now it works. Is there anyway to scale the bezels at all, as at the moment im using integer scaling for MAME and the bezel is slightly too large?
  5. Ok some im trying to use the Unified Bezel for King Of Dragons, i understand that Unified Bezels only work with RocketLauncher. I have followed guides on youtube to setup LaunchBox and Rocketlauncher so they talk to each other, which i haven't had an issue doing but for whatever reason im unable to get the Bezel for King Of Dragons to show up at all. I have enabled bezels in the MAME.ini file i have gone into the settings>bezel tab on RocketLauncerUI and set enable bezel to 'true' and have also gone to the 'Modules' tab selected 'Mame.ahk' and clicked 'Global Settings Editor For Mame.
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