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By Circo

mGalaxy Front End v7.0 Released

This version is packed with awesome new features and updates:
WebRadio added to available background music sources. Thousands of web radio directly available from the mGalaxy interface. Extended gamepad/joystick controller compatibility (no more limited to Xbox 360 controller only) Mouse compatible interface (no more limited to keyboard or gamepad) Theme customization: all themes now come with a setting panel. mGalaxy_Updater: new application to update/patch mGalaxy on new release. mGalaxy_Runway: Runway now trims logo images with a transparent pixel border. mGalaxy_Runway : auto folder assignment.
  More info and download on http://www.mgalaxy.com
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By Circo

Commodore Amiga Video Snaps Updated (Version 1.9)

Happy Holidays everyone! First off today we have an update to the Commodore Amiga video snaps pack bringing the pack to version 1.9. This update adds 27 new video snaps bringing the total number of videos for the Amiga to 1,808. Videos are available in Standard Quality on the EmuMovies website and in High Quality on via the EmuMovies FTP and Sync service.  Continue past the preview for all the juicy details.
 
 
EmuMovies Official Commodore Amiga Video Snaps Version 1.9
Added 27 Video Snaps Captures @Audi85  Edits & Encoding @Circo Details
 
Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies od Discord
 
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By Circo

Nintendo NES Video Snaps Updated (31 Videos)

And now we get to the updates for the Nintendo Entertainment System, we have 8 new videos for the base set and 23 new videos for the Hacks & Homebrew collection.  These updates bring the base set to 1,009 videos and the hacks & homebrew set to 229 videos.  Big thanks to @Audi85 for submitting the original captures.  Continue past the preview for all the juicy details.
 
 
Nintendo NES Video Snaps Pack Version 1.9
Added 9 Videos Captures @Audi85 Edits & Encoding @Circo Nintendo NES Hacks & Homebrew Version 1.3
Added 23 Video Snaps Captures @Audi85 Edits & Encoding @Circo  
Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed   (We only post a handful in the news feed)
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By Circo

Super Nintendo Video Snaps Updated (v2.0)

About six months in the making we finally have an all new version of the EmuMovies Super Nintendo Video Snaps Collection.  The version 2 update includes 811 new videos and is 841 video snaps total.  All new captures are by @DamnedRegistrations and @Audi85.  Final edits and encoding were performed by @Circo.  So waste no time and update you videos to all new higher quality versions.  Continue past the samples for details and more.
High Quality Sample
 
Standard Quality Sample
Version 2.0
Replaced 811 Video Snaps @Audi85, @DamnedRegistrations & @Circo Details
 
Grab the new video snaps immediately via:
EmuMovies Website (SQ Only)
Directly through your front-end or our app using EmuMovies Sync (HQ & SQ)
EmuMovies File Server (FTP) (HQ & SQ)
View all our updates on the EmuMovies FIles Feed (We only post a handful in the news feed)
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By Circo

GameEx Evolution v1.01 Beta Released

Proudly presented to you by Spesoft in partnership with Headsoft and FlashBang Studio.
Some of the features you’ll see in v1.01:
*** Features ***
Pre-configured system profiles for 200+ emulators
3 default themes (Default, Blue and Black)
Supports multiple orientations and aspect ratios (4:3, 16:9, horizontal & vertical)
Multiple list display modes (List, Grid, Page, Carousel, Wheel and CoverFlow)
Multiple game lists (All, Completed, Favourites, NextToPlay, Played and RecentlyPlayed)
Databases for every system
Auto emulator app and asset download
Full system auditing and game list editor
MAME Software List support
Advanced MAME filtering system (Genre, Category, Manufacturer, Year, Orientation, Rotation, Controls, Players, Buttons, Alternating, Mirrored, Service, Tilt and Cocktail)
Advanced System filtering (Publisher, Developer, Year, Category and Players)
Other Filter Flags (File, Video, Region, Language and Media)
Advanced emulator launch and logging system
Steam game import
Stats (LastTimePlayed, HasPlayed, HasRecentlyPlayed, HasNeverPlayed, TotalTimePlayed, TimesPlayed, HasCompleted, IsFavorite, IsNextToPlay)
2D & 3D object support
32 and 64-bit support
Frame-based animation
Theme skinning system
Bitmap font support with editor
Extensions (including scripts and plugins)
Advanced variable system (all accessible via your custom Extensions)
Write your own Extensions in C# or VB.NET, Have access to Evo libraries directly!
Free extensions including hardware support for UltraStik, ServoStik, LEDWiz, PacDrive, U-HID, Blue-HID, Nano-LED, PacLED64, I-Pac Ultimate I/O, BetaBrite etc. All open source!
Command.dat support (Fighting game move lists)
Built-in manual and asset viewer
Auto image mounting
Much, much more!
 
*** Q & A ***
Q: Why did it take so long?
A: This has been a long time coming and that’s because we’ve spent extra time adding the features you wanted into the next evolution of gaming front ends!
Q: Who created it?
A: This is the most advanced FE ever written by the best in the scene. In development for over 5 years by coders with over 25 years in FE and arcade app development combined!
Q: Why did you create it?
A: This is a creation born out of love and passion for the retro arcade and emulation community. The cost was great but it’s our gift to you and this is only the beginning!
Q: Where is feature X your promo video promised?
A: We have included every feature we promised except for the Theme Editor. It’s still in production. Let us know if you’re interested!
Q: What about native HyperSpin theme rendering?
A: It’s in there we just don’t think it’s that important. We’re not trying to be HyperSpin but we’re fans of the project – hi Bill!
Q: What about RocketLauncher?
A: While we think it’s a pretty cool project we think if you’re paying for a FE like ours it should all be integrated. That’s why our Setup Wizard does everything! No 3rd party tools required!
Q: What’s the future of GameEx Evolution?
A: Very bright! But we need your support and for us to succeed we need your help to get the word out. So don’t just sit there, tell everyone the good news!
Q: I need help or have a question!
A: Great! Please visit our GameEx Evolution Forums
 
*** GameEx Evolution is: ***
Developed by Headsoft (headsoft.com.au)
Ben Baker (Headkaze) [Code, Design and Artwork]
Published by Spesoft (spesoft.com)
Tom Speirs [Sales, Code, Testing and Support]
With Help from FlashBang Studio (flashbangstudio.uk)
Michael Ware (Greatflash) [Database, Code, Artwork, Testing and Support]
And Hanka Design (hanka-design.com)
Markus Hanka [Logo, Early UI Design Prototypes]
Full Credits: gameex/com/evo-credits
 
*** Thanks ***
Also thanks to our staff for all their amazing and continued work on our forums over the years:
Adultery, Carny_Priest, DazzleHP, Draco, freezy, GimmeClassics, hansolo77, nullPointer, rablack97, RedDog, stigzler, Tempest, tthurman and zeenon
Download GameEx Evolution here
 
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    A Return Of A Legend


    jackhammersalm
    • 07/12/2017

     

     The Return Of A legend

    I've seen a lot of things within this scene so a little history lesson is in order here before I get to my point of the article. When you think of Nintendo recently, you think of Copyright claims on YouTube videos, half arse production of retrogaming goodness and outstanding first party games. But back in the early 1980's they only had arcades machines and playing cards in Japan and really wanted to expand but after a few setbacks in the 60's trying to make toys. But with the advent of Liquid Crystal Displays (LCD) being used in digital watches and calculators and Gunpei Yokai, who watched someone playing with a calculator on a train because he was bored. In effect he created mobile gaming with this series of games called the game and watch series. The first one being Ball, which was released April 20 1980 ( I was 4 at the time when this came out). It was quite successful and over a period of 10 years they released 47 in total spread out to 1 every 6 months. While some sold more than a million creating the wave of the future there were some that sold less than 10,000. There were some absolute gems here. Some of the designs of the dual screen Game and Watch series inspired the design of the Nintendo DS but they were not the only one that were going it Tomytronics, Mattel, Vtech and grandstand even radio shack (Tandy in the UK) had LCD pocket games. These were considered expensive at the time compared to today when it considered pocket money. I have had a game and watch system (Donkey Kong JR) and Tomytronics Tron and PacMan. I loved being 8 years old at this point. These were before I got a Sega Master System. Gaming has always been part of my DNA so these little trips down memory lane are a real treat. 

    5966af8288de0_tronplayed.png.f6e5cf0c7d3ce463c84e12066939b801.png5966af7447d23_pacmant.thumb.png.6ac128364902759064b66c987b307db0.png5966af8cd6532_Donkey_Kong_Jr._Gamewatch.thumb.png.86f8bcdcef3b01483e742044b71d960c.png

     

    Right fast forward to 2004 I have my first real computer which I built myself (thanks from a load I got off of a gameshop owner I had at the time). One of the sites I usually frequented at was Retrogames.com, A site I'm sorry to say hasn't been updated in about a year because everybody changed (hell even me because back in 2011 I started writing for the facebook page which at the time rgm2000 and I started but now its the official page. Slowly it became the Hyperspin report which most Hyperspinners will remember before I moved on the the 3rd level.net (which was both a blessing and a curse because I realised how hard it was to maintain a site this well and regularly)) back to the story, I noticed MADrigals name on the link page above the .TZX vault page. I thought nothing of it at the time until 2007 I was finally curious to see what the link was about. What I found was a cave of wonders. I had never in my wildest dream would expect to see these emulated. While possibly in the S3 phase these were detailed and very playable back then in windows XP but you could see the world you never thought existed other than arcade and console ROMS. Someone had taken the time and care to restore classic old tech like the black and white LCD displays of old into a computer like a desktop app. I saw all my favorites with the exception with the widescreen LCD Donkey Kong junior. But from what was there, it was impressive.

     

    (sorry for the sound differential I'm still learning and I also ramble because this is off the cuff, I should really write what I am going to say)

    Fast forward to recently I noticed MADrigal had surfaced on the Hyperspin forums in the 3rd party app section. and what he put there made my jaw drop. MADrigal has started to make his LCD simulators with backgrounds, making them cabinet friendly, even stream friendly. He made a reasonable config file so you can edit the fullscreen and windowed mode (windowed mode is the same as S3 and 4 which is just an app on you background. They run on windows 10 very well (they worked on my netbook/tablet combination). He has put the latest Betas on the Hyperspin forums. He has released 17 so far and that has only been the beginning and only got 42 more to go. But what we got so far with the betas are outstanding.

    This man is a Legend because he has made these on his own, flying solo here up until recently when MAME finally added these to their every growing collection. But MADrigal sir, you are a legend and you truly have my respect with these classics and hurry up with TRON dude (JOKE!)

    If you want to have a look at these look HERE!

    well this is Jackhammersalm signing off

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