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By Circo

GameEx Evolution v1.01 Beta Released

Proudly presented to you by Spesoft in partnership with Headsoft and FlashBang Studio.
Some of the features you’ll see in v1.01:
*** Features ***
Pre-configured system profiles for 200+ emulators
3 default themes (Default, Blue and Black)
Supports multiple orientations and aspect ratios (4:3, 16:9, horizontal & vertical)
Multiple list display modes (List, Grid, Page, Carousel, Wheel and CoverFlow)
Multiple game lists (All, Completed, Favourites, NextToPlay, Played and RecentlyPlayed)
Databases for every system
Auto emulator app and asset download
Full system auditing and game list editor
MAME Software List support
Advanced MAME filtering system (Genre, Category, Manufacturer, Year, Orientation, Rotation, Controls, Players, Buttons, Alternating, Mirrored, Service, Tilt and Cocktail)
Advanced System filtering (Publisher, Developer, Year, Category and Players)
Other Filter Flags (File, Video, Region, Language and Media)
Advanced emulator launch and logging system
Steam game import
Stats (LastTimePlayed, HasPlayed, HasRecentlyPlayed, HasNeverPlayed, TotalTimePlayed, TimesPlayed, HasCompleted, IsFavorite, IsNextToPlay)
2D & 3D object support
32 and 64-bit support
Frame-based animation
Theme skinning system
Bitmap font support with editor
Extensions (including scripts and plugins)
Advanced variable system (all accessible via your custom Extensions)
Write your own Extensions in C# or VB.NET, Have access to Evo libraries directly!
Free extensions including hardware support for UltraStik, ServoStik, LEDWiz, PacDrive, U-HID, Blue-HID, Nano-LED, PacLED64, I-Pac Ultimate I/O, BetaBrite etc. All open source!
Command.dat support (Fighting game move lists)
Built-in manual and asset viewer
Auto image mounting
Much, much more!
 
*** Q & A ***
Q: Why did it take so long?
A: This has been a long time coming and that’s because we’ve spent extra time adding the features you wanted into the next evolution of gaming front ends!
Q: Who created it?
A: This is the most advanced FE ever written by the best in the scene. In development for over 5 years by coders with over 25 years in FE and arcade app development combined!
Q: Why did you create it?
A: This is a creation born out of love and passion for the retro arcade and emulation community. The cost was great but it’s our gift to you and this is only the beginning!
Q: Where is feature X your promo video promised?
A: We have included every feature we promised except for the Theme Editor. It’s still in production. Let us know if you’re interested!
Q: What about native HyperSpin theme rendering?
A: It’s in there we just don’t think it’s that important. We’re not trying to be HyperSpin but we’re fans of the project – hi Bill!
Q: What about RocketLauncher?
A: While we think it’s a pretty cool project we think if you’re paying for a FE like ours it should all be integrated. That’s why our Setup Wizard does everything! No 3rd party tools required!
Q: What’s the future of GameEx Evolution?
A: Very bright! But we need your support and for us to succeed we need your help to get the word out. So don’t just sit there, tell everyone the good news!
Q: I need help or have a question!
A: Great! Please visit our GameEx Evolution Forums
 
*** GameEx Evolution is: ***
Developed by Headsoft (headsoft.com.au)
Ben Baker (Headkaze) [Code, Design and Artwork]
Published by Spesoft (spesoft.com)
Tom Speirs [Sales, Code, Testing and Support]
With Help from FlashBang Studio (flashbangstudio.uk)
Michael Ware (Greatflash) [Database, Code, Artwork, Testing and Support]
And Hanka Design (hanka-design.com)
Markus Hanka [Logo, Early UI Design Prototypes]
Full Credits: gameex/com/evo-credits
 
*** Thanks ***
Also thanks to our staff for all their amazing and continued work on our forums over the years:
Adultery, Carny_Priest, DazzleHP, Draco, freezy, GimmeClassics, hansolo77, nullPointer, rablack97, RedDog, stigzler, Tempest, tthurman and zeenon
Download GameEx Evolution here
 
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By Circo

Super Nintendo Video Snaps Updated (v2.1)

We have another update for the EmuMovies Super Nintendo Video Snaps Collection.  This update adds or replaces 76 video snaps including a bunch of PAL releases at the proper frame rate of 50fps.  Huge thanks to @Audi85 and @DamnedRegistrations for the initial captures.  You can find the videos in the normal locations but continue past the preview for all the gritty details.
Super Nintendo Video Snaps Version 2.1
Added / Replaced 76 Video Snap Captures @Audi85 Edits & Encoding @Circo Details

Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies od Discord
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By Circo

Nintendo 64 Video Snaps Updated (v1.5)

Today EmuMovies is excited to announce version 1.5 of the Nintendo 64 Video Snaps collection.  This update includes 34 more new or replacement videos for the system giving us now 379 video snaps in the collection.  A huge thank you goes out to Audi85 and DamnedRegistrations for submitting the original captures.  As always, continue past the preview for all the relevant details.
Nintendo 64 Video Snaps Version 1.5
Added / Replaced 34 Videos Captures & Edits @Audi85, @DamnedRegistrations  Final Edits & Encoding @Circo
Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook
Read more...
By Circo

Nintendo Entertainment System Video Snaps Updated (77 Videos)

EmuMovies is happy to announce version 2.0 of the Nintendo Entertainment System and version 1.4 of the Nintendo NES Hacks & Homebrew video snap collections.  These updates bring the base set to 1,040 videos and the hacks & homebrew set to 236 videos.  Big thanks to @Audi85 for submitting the original captures.  Continue past the preview for all the relevant details.
Nintendo Entertainment System Video Snaps Version 2.0
Added/Replaced 70 Videos Captures @Audi85 Edits & Encoding @Circo  
Nintendo NES Hacks & Homebrew Version 1.4
Added 7 Video Snaps Captures @Audi85 Edits & Encoding @Circo  
Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed   (We only post a handful in the news feed)
Read more...
By Circo

Nintendo Famicom Video Snaps Updated (v2.1)

Import fans rejoice, we have made 12 new video snaps for the EmuMovies official video snaps collection for the Nintendo Famicom (Japan).   The version 2.1 update brings our Nintendo Famicom collection to 903 video snaps in total.  Big thanks again to @Audi85 for submitting the captures used to make these videos.  Continue reading past the preview for more details on this update.
Version 2.1
Added/Replaced - 12 Video Snaps Captures @Audi85 Edits & Encoding @Circo  
Update your videos today
EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed   (We only post a handful in the news feed) Follow EmuMovies on Facebook
Read more...
Kondorito

Unified Theme Overlays Pack (+200 in 3 versions)

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Unified Theme Overlays Pack (+200 in 3 versions)


Following the Unified theme project (both in HS and LB), and so you can seamlessly transition from the theme to the emulator, this pack consists of each of the +200 system backgrounds, made as overlays in 1080p, 3 variations each:

4:3 with integer scale
5aefd5820faf3_NECPC-FX.png.141842576b3d361a2dd8158bd65b7c92.png

 

4:3 with integer scale and a drop shadow
5aefd5881e95a_NECPC-FX.png.3cab41c15c7d895be8d13ab7ea57c71b.png

 

4:3 full screen

5aefd57aa86ef_NECPC-FX.png.85cf175e1f4dc343fc35a386fa7fca66.png


 

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These look fantastic!

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3 hours ago, krayziebone99 said:

How do you use these with retroarch?

Here you go:

  • Overlays require at least one image (.png) and a configuration file (.cfg) in order to activate them.
  • The configuration file should have the exact same name as the image file.
  • DO NOT use spaces in the filenames (for this pack you will need to remove the spaces from the file names).
  • These files (the png and its corresponding cfg) should be placed together in the libretro overlay folder.
  • In order to activate an overlay, go to the RetroArch Settings menu. Find the Onscreen Display submenu. From this menu you can activate the Overlay system and select which overlay file to display.
  • If you do not know what the content of the cfg file should be, you can copy one of the already existent ones, open it with a text editor, and change its values so they reflect the same info as your png name.

Hope the above helps.

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