Emulating the Super Game Boy - LaunchBox Tutorials

By SentaiBrad, 09/01/2016
  • 469 views
  • 0 comments

Today's tutorial is all about that awesome Super Game Boy. It was essentially, a Game Boy inside of a Super Nintendo cartridge, that played Game Boy and Game Boy Color games. I show you how to get the custom platform up and running, the special command line parameter that you need to set in order for it to work, and a few extra SGB things.

While GBC games don't get quite the benefit from being inserted (and some don't work at all), both the Game Boy and Color variants get some awesome benefits from utilizing this method. Game Boy games can receive a basic palette swap that you can change, specifically designed enhanced colors, additions to the music, the music being completely different, custom borders (some of which can be applied to every single game, while some games have special borders), and probably most interesting is 2 player games being available in 2 player mode from the SNES instead of requiring 2 Game Boys, 2 Games and a Link Cable.

Super Game Boy Game List:
https://en.wikipedia.org/wiki/List_of_Super_Game_Boy_games

LaunchBox:           https://www.launchbox-app.com/
RetroArch:             http://buildbot.libretro.com/
Our Forums:          https://www.launchbox-app.com/forum
Our Twitter:           https://twitter.com/launchboxapp
Our Facebook:      https://www.facebook.com/launchboxapp
Our Steam Group:http://steamcommunity.com/groups/LaunchBox#
Jason Streams:   https://www.twitch.tv/jasondavidcarr
Brad's Channel:    https://www.youtube.com/SentaiBrad

Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

IP.Board Videos by DevFuse