dark13

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  1. View File Neo Geo ShoXboxes [3D box art] [HyperList] Neo Geo ShoXbox set V1.5 This set is named according to the official hyperlist's .xml, the only addition is "ironclad (prototype)" box. It can be obviously used in every frontend and even in mame. This .zip contains 4 folders: 1- ShoXbox set: 3d rendered png's boxes with alpha reflex at 207*424 2- ShoXbox set (175x400): 3d rendered png's boxes without alpha reflex, resolution is hyperspin compliance, 175*400. 3- ShoXbox set no reflex: 3d rendered png's boxes without alpha reflex, resolution is 207*355. 4- 16-9 proportion: contains "ShoXbox set no reflex" and "ShoXbox set" adapted to 1.33 pixel ratio. These sets DOES have jaggies due to resize but if you're running a frontend with native 4:3 proportion support on a 16:9 screen probably it will look better than the original sets. V1.5.2 This set is named according to the official hyperlist's .xml, the only addition is "ironclad (prototype)" box. It can be obviously used in every frontend and even in mame. This .zip contains 2 folders: 1- ShoXbox Box Art 720p: 3d rendered png's boxes with alpha reflex at 302*619 2- ShoXbox Box Art 720p 16-9: 3d rendered png's boxes with alpha reflex at 226*619, original artbox adapted to 1.33 pixel ratio. This set HAS jaggies due to resize but if you're running a frontend with native 4:3 proportion on a 16:9 screen probably it will look better than the original sets Submitter dark13 Submitted 11/20/2012 Category SNK Neo Geo MVS Credits This set is based on the neo geo mvs shockbox inserts you can dowload at http://southtown-homebrew.com/ and the official hyperspin mame wheel you can dowload at http://www.hyperspin-fe.com/ . A great thank to every artist who contributes to these projects  
  2. Tried with a ps1 iso, there's a slight lag when loading the iso into daemon tools compared to "normal" iso but the difference is basically negligible. Honestly i've never tought to ntfs compression as it's not very effective, which OS are you running? A 50% compression is a good ratio. Here's what i get with seven x64 on a ps1 .bin. Maybe using compression on the whole folders helps?
  3. Keeping HS on a SSD is perfect, extracting roms on the SSD tough will reduce SSD life cycle. SSDs have a limited amount of re-write cycles, when extracting a DVD you will write and then delete 1.2gb-4.7gb, launching lots of dvd games on daily basis might become a problem. Anyway SSDs are getting cheaper and cheaper, at last make a backup of your OS installation and HS setup, another bad thing with SSDs is when an SSD has problem recovering data is usally much more difficult than recovering data from a mechanical HD (as far as I know factory failure rate is lower, a traditional HD has more parts that can eventually fail).
  4. Thank you very much circo, this set will be useful with all frontends using non-per-games themes. Probably 3 screen game's videos like darius will look a bit "tiny" but I think it's a better solution than ratio-forcing videos inside a frontend
  5. I was thinking to batch a 640*480 or 320*240 set of mame video using emumovies mame set. Does something like this already exists? Videosnaps resolution obviously changes according to original resolution but for general theme on hyperspin if you want the video to be inside a specific space you need to force aspect ratio, so I guess having 4:3 mame videos with black stripes would be better. I was planning a simple batch with format factory (h264 mp4), any suggestion?
  6. Version 20151019

    44 downloads

    SNK Neo-Geo MVS Box Pack (3D-Reflex) Technical Specs Image Count: 148 File Format: PNG Resolutions: 465x953 Naming Convention: MAME
  7. Version 20151019

    67 downloads

    SNK Neo-Geo MVS Box Pack (3D) Technical Specs Image Count: 148 File Format: PNG Resolutions: 495x798 Naming Convention: MAME
  8. Version 20151018

    61 downloads

    SNK Neo-Geo MVS Box Pack (Full) Technical Specs Image Count: 148 File Format: PNG Resolutions: 1144x690 Naming Convention: MAME
  9. Version 20151018

    133 downloads

    SNK Neo-Geo MVS Marquee Pack (Custom) Includes Photoshop Template Technical Specs Image Count: 145 File Format: PNG Resolutions: 669x208 Naming Convention: MAME
  10. Version

    130 downloads

    Custom boxarts set for sega sg-1000 based on sg-1000 box "b" 16-9 version is ONLY for those who use HYPERSPIN on a 16:9 screen.
  11. Version 20160125

    168 downloads

    Sega 32X 3D Box Pack - Cardboard Technical Specs Image Count: 33 File Format: PNG Naming Convention: No-Intro / HyperBase *** Use 16-9 Versions ONLY if you're running a 4:3 frontend in fullscreeen on 16:9 device. You'll see some jaggies BUT boxes won't look stretched
  12. Version 20160125

    201 downloads

    Sega 32X 3D Box Pack - Heavy Duty Technical Specs Image Count: 33 File Format: PNG Resolutions: 287x619 Naming Convention: No-Intro / HyperBase
  13. Version V1.5.2

    1,541 downloads

    Neo Geo ShoXbox set V1.5 This set is named according to the official hyperlist's .xml, the only addition is "ironclad (prototype)" box. It can be obviously used in every frontend and even in mame. This .zip contains 4 folders: 1- ShoXbox set: 3d rendered png's boxes with alpha reflex at 207*424 2- ShoXbox set (175x400): 3d rendered png's boxes without alpha reflex, resolution is hyperspin compliance, 175*400. 3- ShoXbox set no reflex: 3d rendered png's boxes without alpha reflex, resolution is 207*355. 4- 16-9 proportion: contains "ShoXbox set no reflex" and "ShoXbox set" adapted to 1.33 pixel ratio. These sets DOES have jaggies due to resize but if you're running a frontend with native 4:3 proportion support on a 16:9 screen probably it will look better than the original sets. V1.5.2 This set is named according to the official hyperlist's .xml, the only addition is "ironclad (prototype)" box. It can be obviously used in every frontend and even in mame. This .zip contains 2 folders: 1- ShoXbox Box Art 720p: 3d rendered png's boxes with alpha reflex at 302*619 2- ShoXbox Box Art 720p 16-9: 3d rendered png's boxes with alpha reflex at 226*619, original artbox adapted to 1.33 pixel ratio. This set HAS jaggies due to resize but if you're running a frontend with native 4:3 proportion on a 16:9 screen probably it will look better than the original sets