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  1. This is my newest retroarch nes overlay.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport x=30, custom viewport width=1306, custom viewport height=980.

    1 download

       (0 reviews)

    0 comments

    Submitted

  2. This is my retroarch nes flat final version.
    retroarch settings: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

     
     
     
     
     

    2 downloads

       (0 reviews)

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    Submitted

  3. Update: This is retroarch nes flat updated version with fixes on frame border background it's from nosh and the rest is made by myself.
    retroarch settings: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

    Updated version:
     
     
     
     
    Nes flat updated version.zip

    2 downloads

       (0 reviews)

    0 comments

    Updated

  4. Update: This is retroarch sony playstation fixed overlay with fixed logo and small color change on frame border for 1680x1050 resolution.
    retroarch settings: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=35, custom viewport width=1306, custom viewport height=980 or use 5x4 aspect ratio.

    Fixed overlay:
    Sony Playstation overlay fixed.rar

    4 downloads

       (0 reviews)

    0 comments

    Updated

  5. This is my final retroarch sega 32X overlay version with small fixes on frame border and logo.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=35, custom viewport width=1306, custom viewport height=980.

     
     
     
     

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  6. This is my final retroarch sega genesis overlay version.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

     
     
     
     

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  7. This is my new retroarch sega genesis overlay version with my new frame border bezel and i must say i liked it.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=165, custom viewport y=19, custom viewport width=1350, custom viewport height=1012.

     
     
     

    3 downloads

       (0 reviews)

    0 comments

    Updated

  8. This overlay took me couple hours to paint bezel.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

    here is fixed overlay:
     
     
    Snes overlay fixed.rar

    3 downloads

       (0 reviews)

    0 comments

    Updated

  9. This is Retroarch Sega Genesis overlay i made for resolution 1680x1050. I change bezel color from retrokenesis thanks to retrokenesis.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

     
     
     

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  10. This is Retroarch Sega Saturn overlay i made for resolution 1680x1050.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=180, custom viewport y=30, custom viewport width=1320, custom viewport height=990.
     

     

    4 downloads

       (0 reviews)

    0 comments

    Updated

  11. This is Retroarch Nintendo 64 overlay i made for resolution 1680x1050.
    settings in retroarch Mupen64Plus core: integer scale=off, aspect ratio=custom, custom viewport x=160, custom viewport y=15, custom viewport width=1360, custom viewport height=1020 or use 4x3 aspect ratio with integer scale off.

    5 downloads

       (0 reviews)

    0 comments

    Updated

  12. This is retroarch Sega 32X overlay i made for resolution 1680x1050, this overlay is original from nosh combined with Alex DC bezel.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=35, custom viewport width=1306, custom viewport height=980.
     

     
     

    4 downloads

       (0 reviews)

    0 comments

    Updated

  13. This is retroarch snes overlay i made for resolution 1680x1050, this overlay is original from nosh combined with Alex DC bezel.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

     
     

    5 downloads

       (0 reviews)

    0 comments

    Updated

  14. This is retroarch sega genesis overlay i made for resolution 1680x1050, this overlay is original from nosh combined with Alex DC bezel.
    settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

    4 downloads

       (0 reviews)

    0 comments

    Updated

  15. This is retroarch nes overlay i made for 1680x1050 resolution with correct aspect ratio 4x3, this overlay is original from nosh.
    Settings in retroarch: integer scale=off, aspect ratio=custom, custom viewport x=187, custom viewport y=30, custom viewport width=1306, custom viewport height=980.

     
     
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  16. This is for fans of overlays and shaders with a TV tube glare reflection. I've been working on these for a while. Some are made completely by me and some are altered works from other creators which are credited below. I hope everyone likes them.
    Shader used is crt-geom
    Example of TV Glare Effect - http://bit.ly/2hl7i1f
    Examples of Overlays - http://bit.ly/2hWEPQ5
    The television glare effect came from,
    http://bit.ly/2cqx43F
     
     

     

    13 downloads

       (0 reviews)

    0 comments

    Updated

  17. This is for fans of overlays and shaders. I've been working on these for a while. Some are made completely by me and some are altered works from other creators which are credited below. I hope everyone likes them.
    Shader used is crt-geom
    Examples of Overlays - http://bit.ly/2hWEPQ5
    You can get the original overlays without frame borders here,
    https://github.com/nosh01/retroarch-overlays

     

    13 downloads

       (0 reviews)

    0 comments

    Updated

  18. These are the letters I made for Neo Geo Pocket Color. I tried to emulate the original font using Avalon.

    15 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Here there's my fast approach to FM Towns font using a serif font type found in Dafont.com.

    16 downloads

       (0 reviews)

    0 comments

    Submitted

  20. This is the pointer I made up for my Atari ST installation.

    20 downloads

       (0 reviews)

    0 comments

    Submitted

  21. This is my PopCap Games letters I use in my bartop installation. I used a someone's design as a template and I added the real PopCap Games font...
    Now, it looks like better...

    27 downloads

       (0 reviews)

    0 comments

    Submitted

  22. System pointer for Nintendo DS. It features the famous squares logo.

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Letterpack that features a gradient similar to Supervision logo.
    I've used Impact font for this work.

    20 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Pointer made with gradients as background simulating the Supervision logo.

    15 downloads

       (0 reviews)

    0 comments

    Submitted

  25. This a a pointer that uses grayscale colors and textures taken from Sonic Jam game.

    13 downloads

       (0 reviews)

    0 comments

    Submitted

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